Category: Blender

  • Importing Makehuman To Blender with Rigify and face rig

    This post will guide you through creating a human character using Makehuman and then import it into Blender where you will be able to rig and animate it. Install stable version of Makehuman: Downloads | Download essential plugins: Plugins | The most important plugins for Blender are: “Makehuman plugin for blender” “MHX2 (Blender […]

  • Mixamo animations with Blender character in Unity

    This blogpost will hopefully provide some insight into how you can easily rig a character in Blender, import it to Unity and add Humanoid animations from Mixamo to use with the Mecanim system. If you already have a rigged character or want to use one from Mixamo you can skip the first part about Rigging […]

  • Blender FB”X-files”: Blender FBX to Unity

    Are scale and rotation issues causing you headaches when exporting FBX from Blender to Unity? I know the feeling. Hopefully this guide can help clean up your messy transforms! The guide consists of 4 parts; A quick runthrough of the unit systems in Unity (1) and Blender (2), and then a couple examples on ensuring […]

  • Import Blender models into Unity

    Background During our Ludum Dare 41 Game Jam we had to create all our 3D assets in Blender. It was a long time since the last time any of us had to do any work in Blender, so we were a bit rusty. And as such we ended up struggling just getting the imports to […]